On The Subject Of Gamedev

  • Snake Development
    Snake Development
    Having got the basic game working, I decided to capitalise on the cross-platform capability of GLFW. This might seem like an odd place to go next, but I’m developing on Mac and Lana runs Windows. I could have …
  • Snake
    Snake
    Having spent years contemplating what the perfect game should be and how to build it without a single flaw, I decided to actually do something instead. As I’d never coded a game, I needed a simple task and Lana …
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