On The Subject Of In One Weekend

  • Ray Tracing in One Weekend in Swift Playgrounds
    Ray Tracing in One Weekend in Swift Playgrounds
    Peter Shirley’s Ray Tracing in One Weekend is one of the finest introductory texts that I’ve had the fortune to read. The material is well presented and the project that Mr. Shirley walks us through is …
  • Game Physics The Rest Of Your Life in Swift Playgrounds
    Game Physics The Rest Of Your Life in Swift Playgrounds
    I worked through the Game Physics in One Weekend series by Gregory Hodges using Swift Playgrounds. The series was really well explained, and I enjoyed putting together some ridiculous ragdoll scenarios using the solution …
  • Game Physics In One Weekend in Swift Playgrounds
    Game Physics In One Weekend in Swift Playgrounds
    A while ago I worked through Ray Tracing in One Weekend by Peter Shirley which is a really approachable introduction to ray tracing. I learned recently of a related series of books called Game Physics in One Weekend by …
  • Ray Tracing in One Weekend with Rust
    Ray Tracing in One Weekend with Rust
    Recently I was reading through the current edition of Effective Modern C++ which covers up to C++14, and I found myself getting bogged down by the huge number of language features and in particular the caveats around …

/writing · tags · archive · visual · rss