Building on previous experiments with Fractional Brownian Motion over Open Simplex 2 Noise, I’ve introduced colour that varies with the noise value and time. The purpose is to experiment with parameterisation of the noise so I can apply it procedurally in my graphics projects. There are three colourisation strategies - the existing grey one, a rotating neon palette, and a more dramatic palette of muted colours.

This video shows the rotating neon palette and it looks really trippy!